Fatekeeper

Fatekeeper

Published:

⚡️The Fatekeeper devs unveiled the skill tree and first build previews, a flexible progression system designed to reward experimentation and unique playstyles.

Shown setups: a Shatter build (ice-focused with crushing weapons, trades raw damage for freeze-synergy); a pyromancer built around cast speed, fire damage and projectile ricochets; a dagger melee where dashes become jump-attacks and throwing knives boomerang back; and a consumables-centric path that boosts alchemy, extends buff duration, gives a chance not to consume items and scales with carried resources. Devs say the tree will keep growing with new nodes, synergies and crafting interactions.

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