Larian Studios

Larian Studios

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Larian Studios is tearing down limits, the next Divinity, built on an in-house engine, removes a major cap: acts can be any size, and co-op players no longer must move between acts as a full party.

Technical director Берт ван Семмертье told Edge the team is deliberately skipping photorealism to funnel resources into systemic depth, more characters on screen and a powerful hero editor. With its own engine the game is shaping up to be their most ambitious project yet, release date TBA. WILD

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