The Last of Us Online

The Last of Us Online

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The Last of Us Online was canned despite being about 80% finished, says director Vinit Agarwal.

Agarwal spent seven years on the project and learned it was axed just a day before the public reveal. He pins the decision on a shift in Sony's strategy: around 2020 the company pushed live services during the pandemic, but interest faded and leadership ultimately picked a single‑player game led by Neil Druckmann. Naughty Dog now focuses on a sci‑fi title. WILD 😢

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