
Unknown Worlds
Published:
🐠 Unknown Worlds just said NO to generative AI in Subnautica 2, openly going against parent company Krafton's direction. The move looks pretty bold given Krafton's current push to bake AI tools into its projects.
Studio rep Scott Macdonald reassures fans: graphics, code and audio are being made by in‑house humans; the game still uses classic programmed AI for creature behaviour, but all "creative" generative algorithms were rejected. RESPECT


