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Warhammer Classics

⚡️Warhammer Classics hit Steam, returns and DEBUTS from 1995-2022 🪓

Steam rolled out a Warhammer sale: Games Workshop and SNEG restored about a dozen classics and put 7 DEBUTS on the store for the first time, including Final Liberation: Warhammer Epic 40,000, Warhammer: Shadow of the Horned Rat, Warhammer 40,000: Chaos Gate and Warhammer 40,000: Fire Warrior. New entries are priced ₽299, ₽749 with a 20% discount. The full 27‑game Warhammer Classics bundle costs ₽12 235,30 and is currently 38% off until 20 April.

Owlcat Games

🚀 Owlcat Games released concept art for The Expanse: Osiris Reborn tied to Cosmonautics Day, it depicts a museum of space exploration in Lovell City, showcasing the game's mood and lore work.

The exhibit is said to trace humanity's big steps: from early orbital attempts to the tech and colonies that followed. Far from mere set‑dressing, the museum is presented as a place for players to learn the world's history and better grasp the solar‑system‑wide story. WOW

Fragmentary Order

🚀 Meet Fragmentary Order, a multiplayer space extraction shooter from Rant Gaming, teased earlier by Battlestate Games' head Nikita Buyanov as COR3. Set in 2251, the mighty Core once held the system together, control slips and war becomes industry; you play a "replicated entity" commanding CLONES from a safe bunker to run contracts, loot resources and extract alive.

Devs promise deep ballistics, an advanced damage model, huge maps, vehicles and wide weapon customization; the in‑game economy matters, you'll negotiate with corporations, build infrastructure and leverage tech to survive. Early access ties into an ARG: puzzle‑solvers who grow their reputation will actually shape the game's future.

Pragmata

⚡️ Final reviews give props to Pragmata, calling it classic polish from Capcom: the PS5 build sits at 85 on Metacritic and 87 on OpenCritic with a 95% recommendation. Critics praise optimization, visuals and the feel of the gameplay; the hacking systems are said to be more fun to play than they look. Main complaints, bland protagonist, a so‑so story and some late‑game repetition.

Launches on 17 April for PC (Steam), PlayStation 5, Xbox Series and Nintendo Switch 2 with full Russian localization. DEMO is still available.

Dying Light: The Beast

Dying Light: The Beast got a major patch from Techland, hunger, night chases, progression and co‑op‑breaking bugs were reworked and fixed. HUGE

Hunger now drains slower overall and hardly while sleeping; «Very hungry» and «Starved» kick in later, and traders sell improvised food bars. DLC weapon blueprints can be upgraded to legendary. Inventory auto‑stashes the weakest weapon during cutscenes and drops it if both stash and bag are full. Night chases were tuned: tier 1 is easier and rag/bandage drop rates from normal and infected enemies are up. The update also brings a long list of fixes: restored crossplay Steam↔Epic, ammo issues for human enemies, arena/challenge bugs, leaderboard counting, night cycle glitches, plus rare critical fixes like infinite death loops and NPC hangs in co‑op.

Graveyard Keeper 2

Graveyard Keeper 2 racked up 400,000 Steam wishlists in just days after the reveal, says Alex Nichiporchik of tinyBuild. 💀

Lazy Bear Games keeps the darkly comic tone: you play the Grand Inquisitor managing a cemetery and an entire town, recruiting the undead as defenses and juggling city growth with monster threats. Coming in 2026 to PC, PS5, Xbox Series and Switch; exact date TBA. Steam numbers only. WILD

ROCKFISH Games

🚀 ROCKFISH Games dropped a Community Hub roundup of player-made guides for EVERSPACE 2, a must-read for NEWBIES and vets roaming the star systems.

Inside you'll find walkthroughs, secrets, ship-class breakdowns, weapon rankings and build strategies. Devs stress the same thing: the community guides are the go-to resource for learning the game's punishing, experimental systems.

Lionhearts

⚔️ Lionhearts cleared a major stress test for its Melee combat on Unreal Engine 5, no critical performance failures, and fixes are being deployed quickly.

Camera control and view switching got smoother, voice chat UI now has clearer status indicators, and the gear screen is more stable. Combat received big tweaks: reworked collisions and hitboxes, parry now breaks defence on weak blocks, attack-direction switching is tighter, and arrow SFX are beefier. Matches run longer, server list updates automatically; AI issues (weird attacks, aggression, targeting), combat/interaction bugs and crashes were fixed, overall feels SOLID.

Playground Games

👀 GTA 6? NOPE, Playground Games just reconfirmed Fable for autumn 2026 and even replied on X: «We look forward to meeting you in Albion this autumn».

Insider Jeff Grubb suggested Playground was "concerned about GTA 6" and that Fable might slip to December 2026 or 2027, but the studio's public reply and a fresh teaser keep the original release window intact.

Playground Games

⚡️ Playground Games shot down rumours about delaying Fable, in a short post on their ex‑Twitter the team said they'll meet players in Albion this autumn. HYPE 🤞

Insider Jeff Grubb had suggested the launch might slip to 2027 due to a crowded fall slate and brutal competition; the project has a history of delays. The game is announced for PC (Steam, Microsoft Store), PlayStation 5 and Xbox Series, including Game Pass. Devs sound confident, but the risks remain.

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