Crimson Desert

Crimson Desert

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🤯 Crimson Desert surprised the environment artist behind Red Dead Redemption 2, David O'Reilly says in his teardown that the game's water simulation looks, in many ways, better than the rivers he built at Rockstar.

He stresses he's judging as an artist, not a coder: the visuals show cascades, slow zones, pools and a tendency for water to seek horizontal equilibrium, behavior closer to real hydrodynamics. Rather than baked flowmaps, Crimson Desert uses a live sim reminiscent of FLIP, adapted for real‑time with a simplified vertical axis; Pearl Abyss hasn't revealed tech details, so O'Reilly's conclusions come from visual analysis, and it's honestly MIND-BLOWING

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