
Phantom Blade Zero
Published:
⚡ Phantom Blade Zero is being made without AI, S-GAME's boss (nick Soulframe) wrote on X: the game is human‑made, 3D scans of actors, their facial performances power the face animations; Chinese and English voiceovers were handled by dedicated teams and feature proper lip synchronization.
Weapons draw from traditional Chinese armaments, devs even commissioned blacksmith replicas to feel weight and length; combat motion capture involved over 20 martial‑arts masters and kung‑fu consultants; locations were scanned across China and combined into an original Asian setting, maps were hand‑painted by Central Academy artists on xuan paper. Release: 9 September on PC (Steam) and PS5, with Russian text localization.


