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The Occultist

👻 Release trailer dropped for The Occultist, a deadly game of hide-and-seek on cursed Godstone Island.

You play medium Alan Rebels, chasing his missing father and a sinister cult: he can't fight, so survival is pure stealth, bluff and nerve. The only edge is a mysterious pendulum that unlocks unique ways to interact with spirits. Launch date, April 8.

Tides of Tomorrow

⚡️ Tides of Tomorrow drops on April 22 for PC and current‑gen consoles, director Adrien Ponce gave a playtime estimate: 10-15 hours per run.

Pace matters: SPEEDRUNNERS can blitz the story, while explorers who hunt optional levels and secret documents will squeeze out much more content.

Thick As Thieves

Thick As Thieves from OtherSide and Megabit, with Warren Spector, dropped online PvPvE, it's OFFLINE heisting now: solo or 2‑player co‑op.

A stealth action about thieves in a gaslit‑neon 1910s metropolis; announced 1.5 years ago and followed by radio silence. Coming to PC, PS5, Xbox Series (Steam & Epic), aiming for 2026. New details on April 9, 2026 at The Triple‑i Initiative. Scope: plan, hack locks, fool guards and run away with full pockets 🕵️

Darwin's Paradox

🐙 Darwin's Paradox is out, a stealth‑platformer from ZDT Studio with support from Konami. You play Darwin, a paradoxically clever OCTOPUS who must get home and, while at it, stop an alien invasion.

Kidnapped and dumped on a filthy junkyard by a factory, Darwin survives with brains and tentacle tricks: avoid direct fights, solve puzzles and unlock new areas. Available on PC (Steam), PS5, Xbox Series and Nintendo Switch 2. No Russian localization, but a demo is available. 🐙

Dead by Daylight

👀 Dead by Daylight just revealed the prototype for the new killer and what's changing in reworked mechanics.

Prototyping is iterative: the build is close to playable, FOR NOW tweaks will come from playtests and player feedback. The core is the Sin system, various gain methods were tested, but the team landed on Sin building when the killer hits survivors. Sin powers Ray of Retribution, a vertical beam mechanic that now blends area control with pinpoint pressure.

April 9

🎮 FREEBIES on Epic: until April 9 you can grab two titles for keeps, TOMAK: Save the Earth Regeneration and Clone Drone in the Danger Zone.

TOMAK is an Epic-exclusive remake of a surreal Korean dating sim where you care for a love goddess literally stuck in a flower pot (not on Steam). Clone Drone is a frantic robot‑gladiator fighter with an advanced dismemberment system that meaningfully alters tactics; community reviews are highly positive. Claim both to keep in your library.

Eva

🍳 Eva from Stellar Blade slams a frying pan in the new PUBG: Battlegrounds collab trailer, it lands on PC on April 8, 2026, with PlayStation/Xbox getting her a week later on April 16. PUBG Studios and KRAFTON dropped the teaser and yeah, she's stomping into the battlegrounds.

She brings themed cosmetics that complicate the "free-to-play" pitch, promo line: "From savior to survivor. Eva joins the fight. Survival begins." Korean sex-symbol meets longtime PUBG. WILD 🥘

Sean Eskaig

🧭 Sean Eskaig just dropped a cryptic shot captioned "exploration", and fans instantly ID'd Fort George in Trinidad & Tobago, a location straight out of Uncharted. Eskaig rejoined the studio in 2021 and is rumoured to be steering a secret project tied to Neil Druckmann. With Nathan Drake's story officially over, the community is already debating the next face of the series, grown-up Cassie, Chloe or Sam. No official reveal yet, but this SPOILER already lit the treasure hunt.

Gray Zone Warfare

⚡️Servers of Gray Zone Warfare are bursting after the release of the third big update, Spearhead, players rushed back and flooded forums and streams with impressions.

Spearhead rewrites the core: progression, combat and world interaction, tuned from community feedback to make the game clearer and fairer for both newcomers and vets. The result: Steam rating jumped to 81% (previously 35%) and servers are packed again. Big COMEBACK.

Hearts of Iron IV

⚓️ Hearts of Iron IV open beta went live early, the patch dropped on Thursday due to a holiday, so it had less time in testing and polishing than usual.

Devs ask for FEEDBACK: the build focuses on submarines (detection & stealth), rebalances units and specializations, and will be tuned quickly based on player reports. Community discussions have already shaped the roadmap.

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