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Hades II

⚡️ Hades II has landed on Xbox Series, PS5 and joined Game Pass, the console launch came with a sizable update.

Biggest change: the romance with Icarus is now EASIER, bond progress is faster, and once a link is formed you can repeatedly gift items like Bath Salts, Twin Lures and ambrosia (each with new short scenes). The patch also adds voiced finale scenes for prophecies (Odysseus, Arachne), extra dialogue, base decorations, pet variants and other small surprises. Hades II is out on Steam and Nintendo Switch too, includes Russian text; Steam has a 20% discount until April 28.

Hunt: Showdown 1896

🔍 Hunt: Showdown 1896 just ramped up its anti-cheat after months of quiet work, the headline change is a partnership with Anybrain, rolled out stealthily so CHEATERS didn't get time to adapt.

Anybrain parses mouse, keyboard and gamepad inputs to spot abnormal patterns and has already resulted in 296 bans on consoles. It doesn't replace Easy Anti-Cheat or the in-house support team but complements them; detection on PC is still being tuned to avoid mass false positives. The sudden user‑agreement update was a deliberate tactic to catch cheaters off‑guard.

IGN

IGN dropped a TEASE, a short clip of Lilith's cutscene from Diablo 4: Lord of Hatred 👀

Hands-on footage also leaked: 12 minutes of paladin gameplay and 21 minutes in the new region Skovos. Skovos opens on April 28, 2026; previews show boss encounters and hostile native enemies.

Valorborn

⚡️ Valorborn, a tactical survival-RPG sandbox launched into Early Access on April 15 for PC.

In an ALIVE world from Laps Games NPCs and factions act independently: survival, camp-building, crafting, stealth and combat are all live systems. Pick merc, thief or hunter; roam solo or recruit a squad, almost every building and cave is explorable. Devs promise at least a year of support with major updates every few months, but warn the build is far from final.

Enshrouded

Enshrouded: devs released the second deep‑dive on the big update Forging the Path, Update 8 lands on 21 April and is a major transitional step toward the full release this autumn.

Senior designer Christoph walks through why the team rebuilt core progression, item logic and the skill tree: the goal is clearer, more flexible character growth. Expect tighter progression, reworked gear systems and a proper overhaul, not tiny tweaks but a real REWORK of FEATURES ⚡

Hades 2

🔥 Hades 2 from Supergiant Games just landed a major patch and officially hit Xbox Series X/S, PS5 and Game Pass. Melinoe's adventures are now on consoles and the update brings real narrative closure.

The headline change: voiced prophecy finales for the 'Fate List' that wrap up arcs for Odysseus, Arachne and more. Relationship systems let you give gifts endlessly to unlock rare lines, romance paths are more pushy, Ares blessings got buffs, and pets received new forms, dark myth, sharp humour and tight combat keep this one WILD.

Tomb Raider

Reports: filming on Tomb Raider for Amazon is back, Sophie Turner has recovered and the set is rolling again 👀

The March shutdown after Turner's injury turned out to be short: TMZ says production resumed and the delay won't affect the schedule; crew were kept on payroll. FANS have pinpointed a likely location, Park Rest in Bedfordshire, a 19th‑century French‑chateau manor. Shooting began in January; the cast includes Celia Imrie, Jason Isaacs, Sigourney Weaver, Martin Bobb‑Semple, and possibly Keeley Hawes.

Soulmask

🔧 Soulmask update: big FIXES, building and combat tweaks.

Server mode: restored rewards from activation codes; singleplayer: fixed interaction with key E. Building: 1-meter triangular foundations now snap to 3-meter platforms; ship docks, sounds and components no longer break. Combat: fixed cases where dodge failed to prevent burning, adjusted bosses, summons and two‑hand weapon skills; nerfed tribe leaders and sand bandits and reduced damage of some offensive skills to make early zones friendlier. Also reworked humanoid AI and NPC behaviour, fixed issues with mods, Steam achievements and offline effects, added ship presets, trap-placement limits and building UI improvements.

Todd Howard

🤔 Todd Howard admits Starfield and Fallout 76 strayed from Bethesda's usual hit formula and sparked a real WILD backlash among fans. He argues that after 20 years of doing the same thing the studio had to take risks and learn from experiments, early The Elder Scrolls and Fallout felt odd at first too, then earned devoted followings.

Most of the team is now focused on The Elder Scrolls 6, but lessons from the space and online projects will serve as a foundation for future ideas.

INDUSTRIA 2

⚠️ INDUSTRIA 2 won't launch today, the release was pushed to April 29. Devs said SORRY and apologized to players who cleared time: a tiny 8-person team spread across countries needs extra days to polish the build.

The game continues Nora's story and faces off with a rogue AI ATLAS. Expect an atmospheric, story-driven shooter with crafting, gritty physics, mech body‑horror touches, a ~4-6 hours campaign and five upgradeable weapons. Coming to PC (Steam, GOG, Epic); English-only; demo available on Steam.

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