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🎲 RANDOM MOD FOR GAME Rise of Industry, Russian Cities Names

🎲 RANDOM MOD FOR GAME Rise of Industry, Russian Cities Names

📍 The Russian Cities Names mod lets you add authentic Russian city names to your game so maps sound familiar and locations feel more believable.

It enables players to enjoy the experience with realistic toponyms; the mod was written with ChatGPT. Want extra authenticity in your world-building? Give it a try, pure WOW.

3rd anniversary of Honkai: Star Rail

🚀 HoYoverse brings the Star Express to St. Petersburg: a big offline event for the 3rd anniversary of Honkai: Star Rail, running 23 Apr, 17 May 2026 at Loft Project Etazhi (Ligovsky Ave, 74).

Expect themed zones, guest cosplayers, partner‑store promos and an exclusive photobooth by Fandom Fest; entry is FREE but booking is required, reservations open 17 April. Organizers promise more details soon. HYPE

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Hound13

🔥 Hound13, the studio behind Hundred Soul, officially unveiled DragonSword: Awakening, Steam page is live and the first full trailer dropped.

This isn't the free GACHA cashgrab it once was: the project was reworked into a paid, single‑player action‑RPG. Devs settled a funding spat with Webzen in March, got the money, chose to self‑publish and substantially revamped the game; release is slated for July, with a free demo coming before launch.

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Phantom Blade Zero

⚠️ Phantom Blade Zero is still one of the year's most hyped titles, but the team rejected visual AI tools that might have sped up asset creation and visual polish.

Players feared the project's huge ambition would cause an inevitable slip, 2026 is the target, yet not guaranteed; the devs chose the harder, cleaner route and said NO. Fingers crossed, we're tense 👀

Phantom Blade Zero

Phantom Blade Zero is being made without AI, S-GAME's boss (nick Soulframe) wrote on X: the game is human‑made, 3D scans of actors, their facial performances power the face animations; Chinese and English voiceovers were handled by dedicated teams and feature proper lip synchronization.

Weapons draw from traditional Chinese armaments, devs even commissioned blacksmith replicas to feel weight and length; combat motion capture involved over 20 martial‑arts masters and kung‑fu consultants; locations were scanned across China and combined into an original Asian setting, maps were hand‑painted by Central Academy artists on xuan paper. Release: 9 September on PC (Steam) and PS5, with Russian text localization.

The Relic: First Guardian

⚠️ The Relic: First Guardian won't launch on the planned 26 May 2026, it's been pushed to the end of summer. SUMMER

Developer Project Cloud Games and publisher Perp Games say the delay is about time to polish worldbuilding and systems; Perp boss Rob Edwards stresses the game's years of work and high standards. PC, PS5 and Xbox Series stay priority, while the Nintendo Switch 2 port will get extra polish and arrive a bit later.

Death by Scrolling

⚡️Rogue-lite Death by Scrolling lands on consoles on April 16, priced at $7.99. Publisher MicroProse and Terrible Toybox, led by Ron Gilbert, are shipping a big update with a new character, biome and gameplay fixes. PC debut was October 2025. The game throws you into Purgatory: the screen moves ALWAYS up and the unstoppable REAPER chases you, you can't kill it, only stall and dodge. Steam sits at 78% positive: interesting concept, but players complain about repetition, slow progression and durability woes. Coming to Xbox Series, PS5 and Switch. 💀

Frostrail

🚆 Frostrail, first PLAYTEST launches on April 16, 2026. Developer FakeFish will take sign-up requests via the game's Steam page; the title already sits on 300k wishlists.

Survival on rails: the train is your mobile base, scavenge, hunt and deeply mod your rolling stock. Constantly upgrade systems to survive escalating threats and extreme new zones.

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